#ifndef _MotionProxyHelper_H_ #define _MotionProxyHelper_H_ // ============================================================================ // // = CONTEXT // Utility class - Implementation of a class encapsulating creation and control // of a Tango device proxy to a standard soleil motor // // = File // MotionProxyHelper.h // // = AUTHOR // Arafat NOUREDDINE - Synchrotron SOLEIL // F. Langlois - Synchrotron SOLEIL // // ============================================================================ #include <tango.h> #include <helpers/TangoExceptionsHelper.h> #include <helpers/DeviceProxyHelper.h> using namespace std; namespace mph { class MotionProxyHelper : public Tango::LogAdapter { public: //- ctor MotionProxyHelper( const string sProxyName, const string sDescription, Tango::DeviceImpl * _device) throw (Tango::DevFailed) ; //- dtor virtual ~MotionProxyHelper(); //- Move motor to a new position virtual void Move(double) throw (Tango::DevFailed); //- Stop the motor virtual void Stop(void) throw (Tango::DevFailed); //- Forward the motor virtual void Forward(void) throw (Tango::DevFailed); //- Backward the motor virtual void Backward(void) throw (Tango::DevFailed); //- Read the read part of the attribute "attributePositionName" associated to the motor (call read_attribute) virtual double Read(void) throw (Tango::DevFailed); //- Read the write part of the attribute "attributePositionName" associated to the motor (call read_attribute_w) virtual double ReadW(void) throw (Tango::DevFailed); //- Read the the attribute "attributeBLSWName" associated to the motor (call read_attribute) bool ReadBLSW(void) throw (Tango::DevFailed); //- Read the the attribute "attributeFLSWName" associated to the motor (call read_attribute) bool ReadFLSW(void) throw (Tango::DevFailed); //- Read the state of the motor virtual Tango::DevState State(void) throw (Tango::DevFailed); //- Read the status of the motor string Status(void) throw (Tango::DevFailed); protected: Tango::DeviceProxyHelper* _mProxy; string _sProxyName; string _sDescription; string _sAttributePositionName; string _sAttributeBLSWName; string _sAttributeFLSWName; string _sCommandStateName; string _sCommandStatusName; string _sCommandStopName; string _sCommandForwardName; string _sCommandBackwardName; private: }; } //////////////////////////////////////////////////////////////////////////////// #endif // _MotionProxyHelper_H_